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Massively multiplayer puzzle game to hit Java phones through the SMACKALL SMNA

About Smackall Smackall is the world leader in http://www.smackall.com/index.php mobile game developer. Smackall is dedicated to enhancing people’s lives and productivity by providing easy-to-use and secure pro

Author: Vishnusankar
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Chennai, - SMACKALL, the leader in mobile entertainment, announced that hundreds of thousands of players can expect to be able to connect through "FIND 4," a massively multi-player online game (MMOG) available on selected Java technology-enabled mobile phones through the SMNA Mobile service.

http://www.smackall.com/index.php

Global Multiplayer Mobile Game
 
Rules

The game is played on a board with 7 columns and 6 rows, which is placed in a vertical position. The players have 21 discs each, distinguished by color. The players take turns in dropping discs in one of the non-full columns. The disc then occupies the lowest unoccupied square on that column. A player wins by placing four of their own discs consecutively in a line (row, column or diagonal), which ends the game. The game ends in a draw if the board is filled completely without any player winning.
Strategy and tactics

Beginners will often overlook a simple threat to connect four discs; it is therefore important to always check all vertical, horizontal and diagonal lines before making a move. In more advanced play, one aims at forcing a win by making two threats simultaneously; conversely, one should prevent the opponent from doing so.

As a general rule of thumb, discs played in the center columns are more valuable than border column discs, because they participate in more potential four-disc lines (and accordingly limit the opponent-s opportunities).

Among good players, the short term goal is to connect three discs, thereby preventing the opponent from playing in a certain column and creating a "threat" in that column. A player who manages to create two threats immediately on top of each other wins directly.

Towards the end, the game then often turns into a complex counting match: both players try to win by forcing the other to play a certain column. In these situations, it is useful to realize that, if it-s your move, then after filling an even number of places, it-s still your move. Every column has an even number of places.                                                         

To download sample game, go to www.smackall.com. For more on the SMACKALL SMNA Mobile service, please visit http://www.smackall.com/index.php www.smackall.com/multiplayer.php

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http://www.smackall.com/index.php Customized mobile game development

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